Do you tinker, build, make, create,
invent or innovate?
The Creative Technology major is an interdisciplinary program that combines
studies in technology, design thinking, computer science
and business. It uses hands-on
technology projects as the means for developing student creativity, analytical and problem
solving skills, mathematical and scientific reasoning, collaborative abilities, aesthetic sensibilities,
computing, programming skills, project
management skills and strategic
The program of study will utilize both digital and traditional technologies including the following:
Computer aided design (CAD)
Small scale CNC machining
Programmable logic controllers
Definitely not Vo-Tech
The Creative Technology major is not a series of
shop classes or preparation for a trade. None of the technologies listed is an end in itself.
All are used to facilitate understanding human usage of objects in the world as it
is, thinking about what could be and solving the hard problems that change
what could be into what is. Making
a difference through
design, the Creative Technology major makes it possible for students to engage in projects of personal
interest including those that could be commercially viable or address unmet societal needs. Successful students will need to have personal
interests and ideas to motivate their projects.
A propensity for whimsy, playfulness and bling is a plus. However, make no mistake,
are hard work and time-consuming.
BERRY COLLEGE’S MAKERSPACE
all this happen? The
designing, inventing, building
and problem solving all occur
special lab that is also known as a
“makerspace.” On campus, the physical computing lab is located
in McAllister Hall, but it’s not very big. To provide enough room for the program, Berry partners with 7Hills
Makerspace in downtown Rome.
Eleven courses (33 credit hours) are
required. The Creative Technologies major is small enough that it can be combined with most other majors and still be completed in about four years.
Depending on the other major, some summer course work may be needed. Some examples
of courses include creative computing, prototyping basics,
programmable logic controllers
& advanced robotics,
methods and web design.